Soldiers have officially won, by just over 33 thousand kills (out of 12.7 MILLION total). Their reward? Gunboats, a pair of boots that change everything by ‘dramatically reducing damage from rocket jumps’

Other tasty bits from the changelog:

  • Added item crafting
  • Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info)
  • Added headshot death animations
  • Spy now pretends to be carrying the weapons & wearables of the target he’s disguised as
  • Moved the Spy’s camera-beard to the Misc loadout slot so he can equip it with a hat
  • The Sandman now only stuns on a max range hit (when you hear the cheering)
  • All shorter Sandman hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)

Minor changes

  • Added new options to the Multiplayer->Advanced dialog:
    • Combat text, which displays damage amounts you do to enemies.
    • Medic auto caller, which automatically shows you nearby friends at low health.
    • Heal target marker, which better highlights the target your medigun is locked onto.
    • Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
  • Fixed being able to affect friendly pipes with airblast (they would unstick)
  • Added recharge sound to abilities with a recharge bar
  • Fixed attachable wearables not staying on ragdolls
  • Players no longer see the wearables that are a part of a friendly spy’s disguise, fixing various graphical glitches
  • Added jiggle bones for Pyro’s chicken hat
  • Added 2 new game startup songs